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Crossfirex game
Crossfirex game













crossfirex game

The problem with this mode is the hip-fire reticle doesn’t feel precise enough to feel as competitive as it’s trying to be. The other mode, “Classic,” features a Counter-Strike style mode that tries to recapture the felling of the original Crossfire, and takes away the aim down sights and the ability to sprint. Throw in a severely lacking loadout system with limited options, and there just isn’t anything here keeping the modes feeling fresh. In fact, it means you will have seen everything the game mode has to offer in just one or two matches. I’m not sure who thought it was a good idea to omit a map rotation, but playing the same game mode on the same map over and over again gets old very fast. There are currently two modes for modern, “Search and Destroy” and “Point Capture” (like Domination), with all game modes being tied to one specific map. The multiplayer section is split into two different formats, “Modern” and “Classic.” “Modern” feels like an uninspired version of Call of Duty, where you can sprint, aim down sights, and even earn perks throughout the match in the form of score-streaks. But just like the campaign, the it’s a disappointment as well.

#CROSSFIREX GAME FULL#

The cringy dialogue also doesn’t help, with characters entering a room full of enemies saying things like, “It’s like Cinco de Mayo in here!” Though the campaign disappoints, the bread and butter of CrossfireX is its free-to-play multiplayer. One minute a character is saying he can’t trust someone and about 15 minutes later he’s saying he can’t leave that someone behind. With both campaigns lasting less than two hours each, there just isn’t enough time to get to know the characters or care about their motives. While the fast pacing mostly favors the action, it does no favors for the story. It’s unfortunate that none of these aspects are present in either of CrossfireX’s campaigns.

crossfirex game

Remedy is known for delivering engaging stories with memorable characters and top-notch voice acting. It’s supposed to be this quick and visceral way to take out your enemies, but it just feels sloppy and sometimes imprecise. There’s also a bullet-time mechanic that feels thrown in there, allowing you to snap to targets in slow motion. The gunplay also just feels off in general too, with sustaining fire feeling like most of your bullets are going through enemies without any hit-markers making for some truly frustrating moments.

crossfirex game

The majority of the time is unfortunately spent in firefights with fairly unintelligent AI where you can clear a room with ease (on normal difficulty at least). These moments are interesting and fun but they’re over all too quickly. While both campaigns are action packed and swiftly paced, they both boil down to “save your squad-mate here” or “infiltrate this research facility there.” There are glimpses of some great gameplay mechanics, like a sequence in which you switch back in forth between a squad-mate on the ground and the sniper that’s covering him, and another where you’re given a special suit granting you invisibility. There’s something about tapping into one’s head to see the future, and then someone’s fate being the downfall of the other faction or…. Unfortunately neither one feels fully realized, featuring stories that are often confusingly explained. While not wholly original, it’s a neat idea to have two campaigns that focus on opposite perspectives of the story. Both campaigns are interconnected with each other, following opposite factions of fictional special-op teams in a battle with each other that’s ultimately nearing war. While this sounds like a winning combination, the results are both disappointing and a bit baffling.ĬrossfireX contains two standalone single-player campaigns, both of which can be separately purchased if one so desires.

crossfirex game

A sort of original take and sort of remake of the 2007 Crossfire, CrossfireX looks to recapture the Counter-Strike style multiplayer it was once known for while also delivering a brand new campaign curated by none other than Alan Wake, Quantum Break, and Control developer Remedy Entertainment. When CrossfireX was first announced for Xbox Game Pass back in 2020, it was exciting to see a realistic first person shooter other than Call of Duty get some of the limelight.















Crossfirex game